Kot-in-Action Creative Artel is a small, independent video game developer dedicated to making fun-to-play video games. It's international team with members scattered across the US and the rest of the world. The company was established in 2008 by Alexander "motorsep" Zubov. Headquarters of the company are located in the state of Texas, USA.
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Looking for: Programmers
Posted by motorsep on Jul 1st, 2013
We are small indie team focusing on development of old-school video games with modern gameplay elements, supporting Windows and Linux platforms and using open-source technology as much as possible.
Our track record consists of 3 complete games released: Steel Storm Episode 1 (free), Steel Storm: Burning Retribution (commercial), Steel Storm for Android.
About the project
Steel Storm 2 is a spin-off of the original game. Unlike its predecessor Steel Storm 2 is a first-person shooter with adventure elements and strong story, focusing on singleplayer and multiplayer experience. The game's story is set in the alternative sci-fi universe and is conveyed in the art style of anime / manga. Technology that powers Steel Storm 2 is idTech 4 GPL at this moment, and is transitioning to Doom 3 BFG GPL engine. Steel Storm 2 is already scheduled to be released on Steam.
Steel Storm 2 YouTube channel
This is a position for an engine programmer, who can take on existing working engine and modify it to suit needs of the project. The work will be done remotely using Subversion repository system, IRC, forums, Skype, etc. Potential candidate must be able to work in Windows Vista and up (MSVC 2010 Express) and Linux 32/64bit environments. Prior knowledge of idTech 4 is a plus.
Project's specific requirements:
Profit share from Kickstarter proceeds and from release sales on Steam
To apply for the position, please send your resume (no matter how short it might be, PDF format) and links to examples of your previous work if applicable (mods you worked on, other projects you participated in, etc.) to email@example.com