Muldrf rules!
The Ultimate Universe Tools will play a major part in Stage 2 - both in
single and multiplayer battles. We have effectively eliminated the need
for Single player skirmish in the game with the tools. We'll have race
and era filters to help you in your skirmish selection. You'll be able
to select any combination of ships vs. any other combination of ships.
In the tools will be a wide selection of stock maps, existing JC and
Ebak UU maps with updates, and many brand new maps with new
backgrounds. Max Loef has already shown you some of his stuff.
Moonraker has not slowed down, with more TMP ships and some other
surprises. My friend Remore is a genius at certain things you've not
seen in Legacy - without being too specific there, lol. There'll be
some new music associated with the new races as well.
The UU Team is moving full speed ahead, and having a blast.
Every ship in The Ultimate Universe that simply 'vanishes' when exploding in
our 1.0 release will 'chunk' realistically upon Stage 2 release. It has
always been a personal pet peeve of mine to have every ship in a mod
that I produce break apart properly. In this image you see the chunking
Dominion and a newly ported Ambassador Class by LC Amaral - ported to
the UUM by Max Loef.
There'll be many more new ships and updates to older ones - not just Federation,
but all races. Our Modelers/Porters include: Moonraker, Max Loef,
Phoenix, Grunt, Coolguyli27.
There's a Wells Cass (Relativity) - and we'll also have some other 29th Century
conceptual bases/ships from Coolguyli27. Cardassians in TOS also by
Coolguy - new conceptual models to replace the Galor used now. It is
conceivable to me that the Cardassians existed in TOS era, and one or
two drifted over to Federation/Klingon/Romulan space..
You may have heard about Muldrf's tools and our newly scripted One on One
scenarios. - any scenario - any ship(s)/station vs. any other
ship(s)/station.. Not just 'One on One', but - a fleet vs. another
fleet - with or without stations - ships/stations selectable as drop
down menus in the tools, with some other surprises associated with the
tools. All Ultimate Universe Maps will be selectable in this tool for
implementation of anything vs. anything else (YOUR choice), fleet or
One on One. There'll be some new Skirmish maps -
adjustments/improvements made to existing maps, and more large objects
in select maps. Maps/Missions that don't end properly now will end
properly.
10 Playable Races balanced. Not revealing the
additions/changes just yet but.. all Out of Balance ships have moved to
their own 'Uber' race slot, all races and eras.
A Fully functional and balanced Terran Empire.
Miri's Hot background updates, camera angle adjustments, config and Art_CFG.h
files for improved visuals.. also brand new much improved explosions
with new subsystem explosions as things get damaged on yours or the
enemy ship during battle.
Remixed music by Mindwipe.
This is the 'tip of the iceberg' as they say. We'll post occasional progress
reports right here. The UUM team is solid, committed, and having tons
of fun.
1 more word:
Scripts. Hehe.