Carpe Diem Games is an Indie games design team in it's early stages of development, formed by one of the members of the now innactive company Quo Vadis Studios. On Setember 25 2013, it oficially merged with Orcot Productions, and is composed of currently twelve members (Kingsley and Cameron, who live in Brisbane, Australia, Sebastien who lives in Sudbury, Canada, Joshua who lives in North Carolina, USA, Dusty who livs in Colrado Springs, Colorado, USA, Daniel who lives in Aberdeen, Scotland, Alex who lives in Timisoara, Romania, Akhil who lives in Bangalore, India, Joel who lives in Leamington, England, Matan who lives in Israel, Giancarlo who lives in Sterzing, Italy, and Mattia who lives in Milan Italy). The team is in the early stages of design for an adventure-puzzle game, titled Conundrum.
Carpe Diem's original Level Designer, Matt from the UK, has left the company. He has been swiftly replaced, with Josh from the USA.
Posted by KingsCC on Jul 12th, 2013
Over the last week, here at Carpe Diem, there have been some shake-ups. Our original Level Designer, Matt, announced to us last Saturday, that he had recieved a more lucrative offer from another games development comapny, and that he was leaving us, to join them. We were sad to see him go, but wished him the best in his future endeavours. Now finding ourselves, one skills set short of a complete team, we immediately started avertising for a replacement for Matt. We can happily announce, that our advert has indeed paid off, with Level Designer Joshua Ainsley, of North Carolina, USA, successfully applying to join the team. With Josh's addition, our skills set is complete once more, with only a possible second preogrammer still needed.