We are hl2 mod creating people who is currently working on Hl1 mods, although I do not have enough experience in model creating so i will only be creating maps with current hl2 models or borrowed models from other mods. If they are borrowed models the models creator will be credited.

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You are a marine, assigned to the UAC Complex. Recently, they conducted an experiment which resulted in teleporting into an unknown location...

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You are a marine, assigned to the UAC Complex. Recently, they conducted an experiment which resulted in teleporting into an unknown location. You have been assigned to follow the science team into the portal, and collect any data possible. It seems to be safe enough to pass through...

This mod is meant to be another retelling of Doom for the IdTech4 engine. None of the original storyline from any Doom is present, but almost all enemies will return in some form, with some new ones.

Below is a list I have compiled of all the entities in the game (List is subject to change)

Levels:

Episode One
uac_00
uac_01
uac_02
uac_03
hell_00_boss

Episode Two
Hell_01
hell_02
hell_03
hell_04
Hell_cyber_boss

Episode Three
Limbo_00
Limbo_01
Limbo_02
DevilsIsle_00
DevilsIsle_01
DevilsIsle_02
DevilsIsle_exit

Episode Four
Earth_00
Earth_02
Earth_03
Earth_04
Moon_00
Moon_01
Space_00
Space_01
Mars
UACReturn_00
UACReturn_01
HellInvasion_00
HellInvasion_01
HellInvasion_02
IconofSin_Final

Weapons:
Fists
Pistol
Magnum
Shotgun
DoubleShotgun
AutoShotgun
Chaingun
M60
RocketLauncher
GrenadeLauncher
PlasmaRifle
PlasmaCannon
BFG20k
RailGun
MountedMachineGun
MountedHellfire

Enemies:
Soldier
Shotgun Soldier
Commando Soldier
IMP
Demon
Wheelie
Caco
Lost Souls
Baron
Mancubus
Revenent
Kraken
Desmous

Bosses:
Elementis Demon
CyberDemon
Baron King
HellDefender
IconKeeper
Icon of Sin

Friendlies:
Kelly
Keen
Bert
Zakk
Dave
UAC Guard
UAC Soldier
Porkins

Vehicles (Possible):
UAC Scout Car
UAC Tram
UAC Tank
UAC Command Ship

All textures, enemy names, UAC, DooM name, Doom Logo, and boss names belong to ID Software. No copyright infringement is intended. If mod is violating copyrights, I will remove the mod.

Currently I am the only one working on this mod, but I will need a team to create this. I have school so I wont be able to work during day hours so 5-8pm on weekdays and 12am-7pm on weekends and any time im off. If anybody would like to help, my username is Jesse1994 or Fullmetal Megadave|DoomGuy. Also you can contact me on ModdB as well.

Currently, we will only work on scripting/modeling/story-writing until the ID Tech 4 engine is released.

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Megadave2003 Author
Megadave2003 - - 780 comments

Also, depending on how things roll, I may end up deciding to change it to a Doom 3 mod or Idtech4 (Free) indie game when the engine is released.

To keep it from infringing copyrights

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