Report abuse Twist of Trek - A Freelancer Mod
Filename
TwistOfTrek.zip.flmod
Type
Singleplayer Map
Licence
Public Domain
Uploader
SLi-Fox
Date
Feb 17th, 2009
Size
33.34mb (34,960,350 bytes)
Downloads
714 (2 today)
Credits
Archedyne, TrekMods.com (website is down?), Other models? (I don't know)
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Description

Unfinished MOD v0.55a: Twist Of Trek by SLi-Fox I've been working on this Mod (My first for Freelancer) for the past 2 months, but have found myself burnt out and with the upcoming release of Star Trek:Online, I feel that my energy should go to something else. This has been posted as unfinished and anyone willing to complete what I've started, please feel free to do so. Ships that are in different stages of completion (script wise) with weapons to match: Federation: TNG Galaxy-----------------California,Planet Los Angeles TNG Nebula-----------------California, Planet Los Angeles TNG Defiant----------------Planet Toledo TNG Type 9 Shuttle---------Texas, BB Mississippi TMP Bellerophon------------Colorado, Planet Denver TMP Constitution Refit-----Colorado, Planet Denver TMP Excelsior Refit--------California, Planet Los Angeles TOS Constitution-----------New York, Planet Manhattan TOS Akula--


Unfinished MOD v0.55a: Twist Of Trek                    by SLi-Fox

Video of the mod added to Moddb on APRIL 19, 2009

I've been working on this Mod (My first for Freelancer) for the past 2 months, but have found myself burnt out and with the upcoming release of Star Trek:Online, I feel that my energy should go to something else.  This has been posted as unfinished and anyone willing to complete what I've started, please feel free to do so.

Some material in the mod does belong to other people.  For instance the 3D models.  There are some authors of those models whom I haven't been able to get a hold of. And some of the models I have forgot where I got them from. (If any of your models are here, I apologize)

Most of the ship models have been converted from StarFleet Command III and a few others from Bridgecommander.  I used plugins found on the net for Gmax (to cleanup the SFCIII models) and for MS3d (import cleaned SFCIII .mod files and export .cmp & .mat).  I used Photoshop to convert textures to .tga, to tweak (some letters on the textures would appear backwards), and to flip vertically.  I used HardCMP to add hardpoints and finally Notepad++ to write the xml script.

My intentions for this Mod was:

version 1.0: to add playable ships from Star Trek with weapons, shields, engines, etc

version 2.0: add stations from Star Trek

version 3.0: convert the rest of the NPC ships in singleplayer to ships from Star Trek

* Defiant and some .3db files from Archedyne

* Galaxy and Nebula from TrekMods.com (website is down?)

* Other models? (I don't know)

Ships that are in different stages of completion (script wise) with weapons to match:
    Federation:
        TNG Galaxy-----------------California,Planet Los Angeles
        TNG Nebula-----------------California, Planet Los Angeles
        TNG Defiant----------------Planet Toledo
        TNG Type 9 Shuttle---------Texas, BB Mississippi
        TMP Bellerophon------------Colorado, Planet Denver
        TMP Constitution Refit-----Colorado, Planet Denver
        TMP Excelsior Refit--------California, Planet Los Angeles
        TOS Constitution-----------New York, Planet Manhattan
        TOS Akula------------------New York, Planet Manhattan
        TOS Steamrunner------------New York, Planet Manhattan
        TOS Ptolemy----------------New York, Planet Manhattan
        ENT NX---------------------California, California Minor
        ENT NX Damaged-------------Single Player Starting ship
    Klingon:
        TNG Vor'Cha----------------Kyushu, Planet Kyushu
        TNG B'Rel BOP--------------Hokkaido, BB Matsumoto
        TNG K'Vort BOP-------------Kyushu, Planet Kyushu
        TMP Hu'Tegh BOP------------Chugoku, Kyoto Base
        TOS D7---------------------New Tokyo, Planet New Tokyo
    Romulan
        TNG Shrike-----------------Hamburg, Planet Hamburg
        TNG DeathTalon-------------Hamburg, Battleship Westfalen
        TMP Melak Warbird----------Hamburg, Planet Hamburg
        TOS D7---------------------New Berlin, Planet New Berlin
        TOS Devilhawk BOP----------New Berlin, Planet New Berlin
        TOS Eagle BOP--------------New Berlin, Planet New Berlin
        TOS Freighter--------------Stuttgart, Planet Baden Baden
        ENT Bird of Prey-----------?????, Vogtland Base

*** included is the 'dacom.ini' that I had to edit in order to get the dynamic lighting on the weapons to work.***

(ps April 11, 2009: If anyone has been working on this, please leave a comment!)

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Twist of Trek - A Freelancer Mod
Comments
SLi-Fox
SLi-Fox Apr 19 2009, 6:11pm says:

Check out the video that I just uploaded!

+1 vote     reply to comment
Laz3456
Laz3456 Mar 26 2010, 3:57am says:

Hello SLi-Fox,

I’m just trying to do some balancing on this mod and have edited the ship and weapon costs so they are relative and fit into the freelancer world. However I am having problems editing the stats for the various ships so I can balance them to reflect their Star trek originals. I have adjusted their stats in shiparch file but this has not changed their stats in game.

Any advice would be much appreciated.

Cheers,

Laz

+1 vote     reply to comment
Laz3456
Laz3456 Mar 26 2010, 5:46pm says:

I have now figured out how to do all the balancing in costs and stats. I have completed the Federation and will be happy to have a go at the rest. Please let me know if you would like see my changes to consider if they would be helpful to the mod?

Cheers,

Laz

+1 vote     reply to comment
SLi-Fox
SLi-Fox Apr 7 2010, 4:53am replied:

Awesome. I was wondering if anybody would pick up where I left off. I sure you're doing a great job. Keep it up!

+1 vote     reply to comment
Ballroom
Ballroom Nov 30 2010, 7:49pm says:

I surely wished that you had finished this. It looked incredably promising. Hell i'd play it !

+1 vote     reply to comment
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