Just a collection of all my maps so far ENJOY XD For Edain Mod Only.
Credits to Dennisl/Darklord for some maps i just made them even better XD
The update just fixed a few problems.
i downloaded you mappack quite recently and had a look at them and found multible ones
amon sul: the player lacks some anor heroes like the other ranger hero, only gondor cav can be build even in outposts, when you load a game on that map you get the gondor abilitys and can only buy the first level and the ranger building already gives the updated ranger
mount doom: fits no trolls and the gate to the small space right of the maingate is not given to the player
Hey these are of course really good maps, but some of them are very similar (not to say identical..) to some maps made by flynn noble. But maybe it is him who stealed your work... I don't wanna accuse someone, but it looks weird to find the same maps in 2 different packs ^^
Based on a quick look on them with Worldbuilder (and maybe outdated/lacking knowledge of mapmaking in Edain), here's what I find incorrect with them:
BOTFA Dol Guldur: No reinforcement waypoints?
Carn Dum: Player 4 reinforcement waypoints not there
Ettenmoors Keep: No reinforcemt waypoints
Amon Sul: *happy gurgling sound*
Grey Havens: The waypoints again
Gundabad: Again
Helm's Deep: Player 5 waypoints
Lothlorien: Waypoints
Minas Morgul: *Broken record* - waypoints
Mount Doom: Seems weird for Player 2 to get reinforcemts from top, rather than behind his base
Rhudaur: Reinforcement wp
The iron hills: *gurgling waypoints*
I am truly hoping that either waypoints for the reinforcements are overrated/not needed, or that you have implementet them in a way I am unable to see, because if not some of these maps will halt for example the mordor players.
Needless to say I hope, but all these maps look amazing
The Helms deep map and a few others are quite old so if theres any problems just let me know :)
i downloaded you mappack quite recently and had a look at them and found multible ones
amon sul: the player lacks some anor heroes like the other ranger hero, only gondor cav can be build even in outposts, when you load a game on that map you get the gondor abilitys and can only buy the first level and the ranger building already gives the updated ranger
mount doom: fits no trolls and the gate to the small space right of the maingate is not given to the player
the problems to do with arnor i cant fix its something im not adept at doing.
what exactly do you mean about the doesnt fit trolls?
Nice work :)
Which maps does it contains? :)
Amon sul
Dol Guldur
Carn Dum
Ettenmoors
grey havens
Gundabad
Helms deep
Lothlorien
Minas Morgul
Mount doom
Rhudaur
And The Iron hills :)
thanks :)
Yo Ero-sennin xD
Thanks for the map
Have a nice day Ero-sama
your welcome haha and now i have to go and do some research xD
Very Nice stuff here, well done!
Hey these are of course really good maps, but some of them are very similar (not to say identical..) to some maps made by flynn noble. But maybe it is him who stealed your work... I don't wanna accuse someone, but it looks weird to find the same maps in 2 different packs ^^
i am flynn noble xD i just use jiraiya for all my names haha
LOL hahahahahahaha xD
So you are a very good maps maker :D and sorry for the confusion! ^^
no problem i always just assumed people from youtube knew my moddb name hahaha
A big amount of details :)
Do you happen to have some screenshots of the maps somewhere?
And when are you going to teach me the Rasengan Jiraiya sensei :P?
sorry theres too many maps im just lazy :\
and you must pop the balloon first and then we will continue with your training haha
When I play the Gundabad map anyone outside the fortress losses instantly, is it a problem with the map or my download?
ive fixed the problem and have updated the addon just redownload the addon and this gundabad map will work fine :)
i can't play the map of mount doom and i didn't see the problems on worldbuilder :/
my mistake i had multiplayer scenarios on for some reason probably wanted to see what that even was :p
i updated the addon with the fixes :)
i have changed it myself for me :)
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on the Mount Doom map Sauron will not lvl at all.
Based on a quick look on them with Worldbuilder (and maybe outdated/lacking knowledge of mapmaking in Edain), here's what I find incorrect with them:
BOTFA Dol Guldur: No reinforcement waypoints?
Carn Dum: Player 4 reinforcement waypoints not there
Ettenmoors Keep: No reinforcemt waypoints
Amon Sul: *happy gurgling sound*
Grey Havens: The waypoints again
Gundabad: Again
Helm's Deep: Player 5 waypoints
Lothlorien: Waypoints
Minas Morgul: *Broken record* - waypoints
Mount Doom: Seems weird for Player 2 to get reinforcemts from top, rather than behind his base
Rhudaur: Reinforcement wp
The iron hills: *gurgling waypoints*
I am truly hoping that either waypoints for the reinforcements are overrated/not needed, or that you have implementet them in a way I am unable to see, because if not some of these maps will halt for example the mordor players.
Needless to say I hope, but all these maps look amazing
xD hahaha yes most of the maps don't have reinforcement waypoints i have spare time so i guess i'll add them now :)
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