The Modular Combat team did not make any of these maps, rather tweaks were made to them so they work better with Modular Combat. I forgot to remove a decal in dm_alcys_factory, so i re-uploaded the map pack with my change. Players will not need to redownload the map pack, but server hosts should.
All of these maps have the following modifications:
- Custom weapon and player spawns to better fit with Modular Combat.
- Navigation mesh created so monsters can travel better.
- Monster spawns for Modular Combat.
The following maps have high drops that will kill players so you should enable map specific configs
(with Sourcemod, see link below) that decrease gravity to at least 100 (sv_gravity 100)
dm_bathroom_crazy_v3
dm_bellas_room_deluxe
Sourcemod Map Config Plugin: Forums.alliedmods.net
Instructions: Extract the zip to your "modularcombat" directory.
Fun Fact: Each of these maps took around 2.5 hours to tweak.
Map List:
ctf_bedrooms_dm_v1
de_sonic
dm_alamo
dm_alcys_camping
dm_alcys_factory
dm_bathroom_crazy_v3
dm_bellas_room_deluxe
dm_canals
dm_crossfire_source
dm_diorama_night_v2
dm_fortwick
Non of these maps work :( The npc path finding is not working they just stand still and you have to go at least 2 metres then they chase you for a short while.