Hi friends and all BF2 lovers, another gift from me! The very first helicopter I managed to export to Battlefield 2 :D
The MH-60L Black Hawk is the US Army special operations variant of the UH-60L, used by the U.S. Army's 160th Special Operations Aviation Regiment ("Night Stalkers") and was involved in the 1993 Somalia intervention, Operation Gothic Serpent (Black Hawk Down Movie)
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1P Cockpit : MH-X Silent Hawk.
what map is that bro i need it, it reminds me of old days (D-DAY)
Thats Iwo Jima Map
Holy .... Finally.
Thanks for sharing.
10 Points..
Enjoy mate!
Good work! Cant wait for the MH-X Silent Hawk next haha
It has been sooooo long since we got an american transport heli! Thank you for sharing!!
Nice work!, an excellent addon without a doubt.
Thank you my friend :)
Yet another lovely work <3
thankyou
Ah! It is very Lovely~ <3
Thank you mate
Enjoy :D
finally heli from america
It's a pleasure enjoy my dude!
That i looking for thanks man
Nice Black Hawk variant Nanoh. :) Thanks for all your work.
It's a pleasure MasterChiefRulz :D
Thanks!
Hopeful to have some free time to go back into BF2 and play with all these new additions :)
Wow that looks amazing! I really like the skin. Thank you for sharing!
I just Need How to Install PLS
I really need that
You can find tutorials on the net, or even inside one of my addons (F-22 Raptor), good luck!
I have a problem with that. When I am landing on some places or when the heli is falling on the ground (some places), the fps is decreasing a lot (100 to 10 fps).
It is not about explosion and not for ade helidraft...
Maybe the cause is the collision mesh sub1 col1 and sub1 col2 has so many points. Or maybe the materials... I am trying to fix it.
Yes, the problem is the collision mesh, if you are having this FPS problem, change to ObjectTemplate.collisionMesh USTHE_UH60 in CON and TWEAK files.
The heli will float a little bit on the ground but fix the problem.
Even though I haven't encountered this problem (I only play on Vanilla) I also noticed it, to many faces on these collisions. Thanks for the feedback,I will fix this soon, ( I added you on the credit between)
I will be grateful if you can fix the collision! I have tried using 3ds max 13... but it's not working well in my pc. Please reply me when have fixed or update the post :) thanks
Really cool mate, many thanks!
But the control looks little bit sensitive, any suggestions so the handling look like UH60 halo ?
Find the TailRotor Engine template in the main tweak then change the value of Torque and Differential same as of the vanilla UH-60.
bro, i found a better solution for that... the tail engine is not aligned with main engine. I made some changes:
go in .con file and change (to align the tail with main rotor)
ObjectTemplate.addTemplate MH-60L_BlackHawk_TailEngine
ObjectTemplate.setPosition 0/1.2077/-7.9597
to this:
ObjectTemplate.addTemplate MH-60L_BlackHawk_TailEngine
ObjectTemplate.setPosition 0/0/-7.9597
in tweak file: (changes for a better tail engine)
for TailEngine I used that configuration:
ObjectTemplate.setMinRotation 0/0/-200
ObjectTemplate.setMaxRotation 0/0/200
ObjectTemplate.setMaxSpeed 0/0/700
ObjectTemplate.setAcceleration 0/0/2500
ObjectTemplate.setInputToRoll PIYaw
ObjectTemplate.setAutomaticReset 1
ObjectTemplate.setEngineType c_ETHelicopter
ObjectTemplate.setTorque 100
ObjectTemplate.setDifferential 35
(changes for a better main rotor)
for mh-60l_blackhawk_RotorHead1
ObjectTemplate.setMinRotation 0/-15/-5
ObjectTemplate.setMaxRotation 0/15/4
ObjectTemplate.setMaxSpeed 0/50/50
ObjectTemplate.setAcceleration 0/-1000/1000
for mh-60l_blackhawk_RotorHead2
ObjectTemplate.setMinRotation 0/-15/-5
ObjectTemplate.setMaxRotation 0/15/4
ObjectTemplate.setMaxSpeed 0/50/50
ObjectTemplate.setAcceleration 0/1000/-1000