Post news RSS Zombasite patch 0.905 released

We have released the 0.905 patch for Zombasite. This patch fixes some multiplayer crashes, fixes several bugs with clan NPCs, and fixes a lot of other minor issues.

Posted by on

We have released the 0.905 patch for Zombasite. This patch fixes some multiplayer crashes, fixes several bugs with clan NPCs, and fixes a lot of other minor issues.

Here's all of the changes for patch 0.905.



  • fixed some crashes when more than 2 people join a multiplayer game (TnuocEht)
  • fixed average happiness not displaying correctly when you have kicked out or had recruits die (Tuidjy)
  • player clans now automatically discover each other (Professor Paul1290/TnuocEht)
  • Arch-Nemesis can no longer start a group (Tyakraman)
  • fixed not getting some win rewards (ScrObot/Caal)
  • fixed NPC Locations showing wrong town for host in multiplayer game (fix probably fixes other random multiplayer bugs) (TnuocEht)
  • fixed new recruits sometimes not on Clan Armory list (dragonfyre13)
  • fixed sometimes NPCs getting stuck hunting or foraging
  • fixed banish votes not getting counted correctly
  • fixed change all happiness, insanity, and morale not going through all NPCs correctly in some cases
  • fixed new recruits sometimes not counting for crafting bonuses
  • when figuring out who gets credit for destroying a clan, now discount old damage much faster (ScrObot)
  • arch-nemesis can no longer overthrow bosses (ScrObot)
  • halved search for quest target prices (Tuidjy)
  • increased Bravery, True Aim, Hardiness, 4 Protection spells, and Shield of Fire duration to 10 minutes
  • added surprise penalty when making lots of noise (bashing on doors/chests)
  • NPCs will no longer default to a position outside of the walls
  • no one wants item message now only goes to player that tried to donate item (TnuocEht)
  • now a player discovering another clan automatically gives discovery to other players in game (TnuocEht)
  • added an unused attributes button on character button (ScrObot/Roswitha)
  • reduced amount of monsters spawned in an empty town more
  • moved right click slots over a little
  • now kicking NPC out of clan closes NPC equipment screen more consistently
  • NPCs can no longer do activities when petrified (Harkonis)
  • now clans can't start rumors with other clans they haven't met yet (Tuidjy)
  • now projectiles will eventually go away if stopped by monster's Flux ability (Tyakraman)
  • recruits no longer attack things that are in the way (Tuidjy)
  • fixed some alignment issues on global journal screen (ScrObot)
  • now extra rations button gives you food info when you highlight it
  • made selection size of liches smaller (Throwback)
  • fixed ego damage bonus not working on All Zombies items (Tuidjy)
  • added heart symbol next to health bar on NPC screen (ScrObot)
  • fixed one of the NPC locations being out of town (ScrObot)
  • fixed block skill not actually getting a block (was just a generic miss) (Throwback)
  • fixed sometimes starting with a different party than the one you had when saved (Caal)
  • made night darker
  • NPCs can no longer go insane when kidnapped, possessed, or petrified
  • now reset lose timer if get out of lose condition
  • now plague quests are solved if all infected people are killed or no longer in clan
  • door items should no longer show any health when destroyed (ScrObot)
  • added printFindPaths for debugging purposes
  • added printGetEntitiesInRange for debugging purposes
  • added printNumLights for debugging purposes
  • fixed clicking highest quality button changing width/height value even if cancel is clicked
  • fixed tornado in town messages to only display if tornado in town, not just storm front
  • lock doors trap now plays lock sound on doors
  • raiders should no longer be able to spawn outside of your town (Zengrath)
  • now will pop up Crafting help topic when first crafting item drops (ScrObot)
  • now will pop up Town Defenses help topic when first guard, door, or relic item drops (ScrObot)
  • monsters can no longer get promotion when dead (ScrObot)
  • fixed a rare crash when a monster that gets a promotion has an outstanding projectile from the just upgraded enhancement
  • now highlight text from clan NPC list stays away from the cursor to make it easier to read (ScrObot)
  • now clan has quest and has quest in this area icons display on clan get quests screen
  • fixed a couple problems with putting throwable items in right click slots
  • made traps trigger faster (unless a slow trigger)
  • fixed BootsPlateNam14 (Nesmo)
  • fixed PoisonDamageMultModifierName11 (ScrObot)
  • fixed Kick out of clan not going through localization system
  • fixed DPS capitalization (ScrObot)
  • reworded Insane quest a little (ScrObot)
  • reworded possessed announcement a little (Tuidjy)
  • fixed Potential NPC location capitalization (ScrObot)
  • no longer add NPC prefix to first plague spread message
  • changed extra projectiles print on items to having a + at beginning
  • simplified deadly poison quest title when on main screen
  • changed Fastest Settings & Highest Quality capitalization to be consistent
  • fixed kick out of clan confirmation text going out of area on some resolutions (ScrObot)
  • fixed getting NPC prefix in death messages
  • changed farmer obtained food print a little (ScrObot)
  • fixed DiplomacyRaceHasQuestAvailableInSystem missing translation
  • fixed siege quests progress text (Tuidjy)
  • fixed BeltPlateNameExp1-1 & BeltPlateNameExp1-2 (ScrObot)
  • fixed Eye From Hell spacing issue (ScrObot)
  • fixed Ignis Fatuus spacing issue

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.