The Beta Mercy Hospital Apartments featured things such as much bumpier
street texture bump mapping, it rained everywhere, the tarp did not fly
away, a darker, more ambient feel with limited to no fog, more trashed
areas, a bigger moon which lit the street, and much more. I've been
using beta videos as references for the conversion. After the
apartments are done, I will work on the subway. Plans for the first
release are all 5 of the Mercy Hospital maps (Hell Hospital) with beta
styles and layouts.
Wish me luck, and don't forget to add the mod to your mod watch list.
Sorry, I must admit, I haven't really worked much at all on the beta mod in a while.
This is due to my work on another mod, along with school work, and just plain being lazy.
I apologize for this, as many people have been looking forward to even the slightest media release, and I have done nothing about it. So, in an effort to make you happy, and not further shatter your hopes and dreams, I will begin work on the mod again. I recently received someone's work that they did mapping all of the beta of mercy hospital, based mainly off of the earlier versions before valve got their grubby hands on it. This mapper, spent about a crazy obsessed month of constant mapping that they did around 5 months ago or so. I will work on incorporating those into my beta versions, and try to get new media out as soon as possible.
Sorry for any inconveniences, oh and I'm asking anyone who knows how to compile view models and other models, or who can, or have made beta versions of the character models, or even skins or sounds and want them to possibly be in the first release of this mod, to please contact me.
Thanks, Left 4 Dead Beta mod leader.