Press release – Things To Watch For
Newbie mobile game creators to feed weather & traffic updates into real-time play of maiden project
NEWS PROVIDED BY GoRound Games
July 10, 2017
Mike McCann hates Rude Riders.
“I like my job. But the commute? Not so much.” Mike confides about the inspiration for Bus Beat Down. “And if there’s one thing that’s even worse than the wearisome ride, it’s having to share it with so many inconsiderate boobs. Thoughts of thwarting them has at times consumed me.”
And if conversations at the park & ride are any indication, he’s not alone in that sentiment. It’s easy to see there’s an army of like-minded commuters yearning for some whimsical vengeance. That insight inspired the concept for Bus Beat Down. And that army may just be a built-in market that’s ready-made for this project’s launch.
Bus Beat Down is a single player mobile game app that was conceived with commuters in mind, and designed to improve the experience of drive-time travel. The object of the game is simple: get from point A to point B before the rotten behavior of Rude Riders makes your head explode.
Players choose an avatar from a robust selection of professions that you might see on the bus -- like a construction worker, teacher, chef... maybe an astronaut. Each of them has a twisted arsenal of weapons that relate to that line of work. For instance, the construction worker’s Plumber’s Crack Attack and the teacher’s “F”-Bombs are sure to subdue even the most obnoxious adversaries.
But the real news here is that existing smartphone features -- such as location services, time, weather, and traffic reports -- are fed into the game to provide a truly unique experience every time it’s played. Battles rage as the game’s engines process the real-time data, and respond with varied outcomes between the commuter’s geo-hotspots. Background graphics reflect the current time of day and weather. Stop-and-go traffic causes characters to become car-sick and fill the bus with vomit. And sharp turns make players lose their balance and fall down in the aisle.
Still in its inception stages, Bus Beat Down is the maiden project of the indie startup GoRound Games, and its crowdsource fundraiser will launch July 17, 2017 on Kickstarter, where the concept and business plan are presented in greater detail. See advance preview link: Kickstarter.com
To execute the game should the project be successfully funded, All Things Media of Mahwah, NJ will be tapped and named agency of record for their award-winning combination of tech and creative services. All Things Media, a well established digital development firm, boasts a client roster that includes companies like Nickelodeon, Hasbro, and McGraw Hill Education.
“We’re excited about the prospects of this groundbreaking concept, and the challenge of bringing it to life.” Said ATM spokesman, Bryan Kaczmarek. “The integration of existing smartphone apps with real-time game play makes it tailor-made for in-transit gamers.”
About the Bus Beat Down team: Mike McCann, Kevin Caley, Jack Patrick, and Janemarie Salamone, are the co-creators of Bus Beat Down. Mike is a seasoned creative director with well over a decade of experience in advertising and marketing. His strengths are in concept development and design. The two young partners and longtime gamers, Kevin Caley and Jack Patrick, are currently students majoring in the fields of engineering and actuarial science, respectively. They bring to the table their firsthand knowledge of what will engage and entertain. Janemarie Salamone, a freelance consultant, was quick to see the potential in making a collection of Mike’s never ending tales of maddening commutes. She was a strong advocate of video games as the platform to best bring the saga to life.