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Vote about resource system. Comment your vote under this post :)

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Resource System

  • Everytime - get resource but changing action time
  • Everytime - get resource and fixed time
  • Random[Half] - get resource and fixed time
  • Random[Half] - get resource but changing action time

Why is it just Half?
The system generate a random number from 1 to 100.
Your [Skill] lvl + Chance of weapon

if Number lower than Your [Skill] lvl + Chance of weapon , Success

Thx for voting

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