It has been over seven months since the Legion Expansion was given its first public beta. It has been a long road, and one filled with a lot of useful experiences for all of us. Tournaments have been played, balances tweaked, bugs squashed, and what we're left with is a mod we're all very proud to have contributed to.
You'll find below that we've made a lot of balance changes. We'd found that Legion was too reliant on bots, and a lot of effort has been put into making its vehicle path more viable. Beyond that we've focused on tweaking unit roles to ensure everything has a purpose based on our experience over the past seven months.
Of course, this isn't the end of the road, just the start of a new journey. We'll be continuing to monitor your games
General
- Removed BETA from Legion UI and added version number
- Updated AI for changes to Starcannon buildable units
- AI can build Wrasse
Balance
- Armour
- Armour Fabricator
- Speed increased from 10 to 11
- Increased LOS from 100 to 125
- Shank
- Speed increased from 8 to 10
- Health decreased from 420 to 300
- Added splash damage
- Damage 5
- Radius 20
- Corsair
- Cost decreased from 405 to 300
- Health increased from 125 to 175
- Panzer
- Reload time decreased from 9 sec to 6 sec
- Scorpion
- Rate of fire increased from 0.3 to 0.4
- Walkers
- Purger
- Cost decreased from 75 to 50
- Health decreased from 70 to 40
- Splash increased from 50 to 150
- Patriot
- Rate of fire decreased from 8 to 4
- Monstrosity
- Braking rate increased from 10 to 100
- Cost decreased from 1800 to 1700
- Primary weapon damage increased from 1500 to 1650
- Miniman
- Speed increased from 6 to 7
- Enforcer
- Cost decreased from 550 to 450
- Purger
- Naval
- Jaeger
- Damage decreased from 1500 to 750
- Rate of fire increased from 0.25 to 0.5
- Range increased from 180 to 250
- Catfish
- Laser range decreased from 120 to 100
- Speed decreased from 20 to 18
- Can no longer see mines
- Talos
- Range increase from 150 to 180
- Manta
- Rate of fire AA increased from 4 to 6
- Epoch
- Range increased from 400 to 430
- Hammerhead
- Torpedo range increase from 150 to 200
- Added splash damage
- Damage 50
- Radius 10
- Full damage radius 2
- Linear fall-off
- Wrasse
- Combat fabricator
- Reclaims
- Spot mines
- Repairs units
- Jaeger
- Air
- Lockheed
- Health decreased from 450 to 400
- Comet
- Increased cost from 2500 to 4000
- Lockheed
- Orbital
- Starcannon
- Removed Purger
- Added Scorpion
- Starcannon
- Static Weapons
- Jackal
- Cost increased from 150 to 350
- Damage decreased from 30 to 10
- Rate of fire increased from 2 to 15
- Range increased from 100 to 105
- Scarab
- Cost increased from 400 to 500
- Damage increased from 100 to 300
- Rate of fire decreased from 1.75 to 1
- Gustav
- Range decreased from 500 to 400
- Jackal
- Armour Fabricator
Fixes
- Fixed use of invalid form of RGB curve in fabber spray effects
- Fixed Ripple and Tsunami torpedoes colliding with the sea floor on certain maps
- Necromancer Purger metal value set to match that of the Purger
how do I install?
Go to the in-game Community Mods, select Legion Expansion from Available or Recommended, then click install.
If you don't have TITANS then you won't be able to install it.