Post news RSS Upgraded lighting and new combat as Kickstarter reaches final hours

Sol Trader's demo has received a significant update in the last week, with new combat code and improved lighting, as the Kickstarter campaign enters its final days.

Posted by on

Sol Trader's demo has received a significant update, with new combat code and vastly improved lighting. You can download the demo or back the project to get a discounted price and access to the beta.

The game now has a full dynamic lightmap model, allowing infinite lights in a scene. Head over to a jump gate and have a look at how the light from your weapons and engine reflects off the gate - even the lights from the gate themselves reflect on all surfaces. Everything looks a lot smoother now we have better anti-aliasing options by default.

Basic light bolters have also been added to the game: Hit SPACE to fire your main gun: note that whilst you'll hit other ships they won't get damaged yet.

There's also a new Kickstarter video showing excerpts of the latest combat code:

The Kickstarter has entered its final days and it's about three quarters funded. A last final push should get it over the line!

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.