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New update being made to the object editor, both interface wise and coding wise...

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Hello guys,

I know this is not much of a new and believe you me I do know you guys want your hands on it, but at least it is better than no news. I have being working heavily on the object editor side of my project, reworked the interface up and did some major coding to it. Naturally, by the end release the interface will change to even better interface but that is not important now. My main focus is getting the engine and grunting code working, my other partner Adam, he is doing an excellent job coding the map editor and getting all those nasty bugs fixed.

In the meantime stay tuned for further updates, however I do have one request. If any serious programmers in C# and XNA willing to join the team I will be more than happy to have you in. Just email me your qualifications, demo and little bit about yourself at Thanks, in the meantime enjoy the new screenshots I have posted here:

Here is a screenshot of the graphics side of the object editor:


Looks great, foody!

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indieDBRulez Author

Thanks :) I promise as soon as I get some bug fixes and add a little bit more work, I will release my first alpha version here.

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