Post news RSS Update - April 28th

New Animations, Zombies, Large Explosions, and Various Random Corpses.

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Update - April 28th

I'd like to start off by apologizing for my recent stretch of absence. I've been sick with some sort of cough, then I had a Birthday (April 25th), then I had midterm. Quite a bit of stuff has happened since I left, like...

New Animations

'CCP' Six has been working on creating some custom animations for the mod, and due to some recent scripting breakthroughs we've been able to add assassinations into the mod. While still in its extremely early development, Six has already devised a system from 1st to 3rd to 1st person camera moves, and has been able to flush out a rough concept.


Six wrote: The scripting-part of that assassinationstuff is nearly done. You go to an enemy and when the distance is small enough you can press a key and the assassination starts; then you see the enemy and yourself (similar to spectatormode in mp) and you kill him in slow motion. I'll make some assassination-animations later.


We're hoping that adding assassinations will help increase the tactical aspect the mod, though its really a fun-feature more than a let's make this sneaky sort of thing. Please keep in mind that it's still in its early stages, and many changes will be made from what you just saw. For starters, we're updating the 3rd person model/texture, and removing slomo from the assassination sequence.

Six has also been working on the start of a new level, as you can see below. The animation sequence still needs to be refined (notably the superman jump at the end).


Death Troopers

Michonicle has been working on some new zombie-survival maps.






You'll find yourself fighting various assorted undead clones in these maps. Make sure you pack your trusty WESTAR M-5 and a couple of barrels worth of ammo. And speaking of undead clones, here's a sneak peak at one of the Death Troopers.


3.1 Patch Status

The 3.1 Beta Patch is almost finished; it addresses several of the bugs encountered in the 3.0 Beta.

Fixes:

  • WESTAR Melee now does substantially more damage
  • Eliminated bug that caused the game to crash upon incapacitation
  • Razor's WESTAR is now held in the proper position

Changes:

  • Added new HD Helmet Texture
  • Razor now uses the updated HD Texture
  • Pilot, Security, and Commander skins have been added to Battle Droids
  • Battle Droid skin reworked

That's it for this week. I'll be looking forward to showing you new animations and textures soon.

-Ulmont

Comments
Bolognius_Maximus
Bolognius_Maximus - - 619 comments

Sweet update! Looks really good. Keep it up guys!

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FISHMAN_PRIME
FISHMAN_PRIME - - 364 comments

can't wait for this mod. It's great to see more Republic Commando mods there are not enough.

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Hawk0032
Hawk0032 - - 31 comments

OMG sweet update, CM's. Its going better and better!

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Tfett
Tfett - - 330 comments

lol at the superman in the video XD

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version15
version15 - - 351 comments

Good work. Made better by the fact that you've stuck with it.

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