Post news Report RSS Update #19

So here's new stuff and features. Pipes, catapults, wall jump, moving platforms, mass dependent elevators and etc.

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So here's new stuff and features:

- Pipes;
- catapults with wheels (you can shoot stuff. you can attach portal to box and trow it away, than you can go thou portal);
- wall jump (like every wall jump);
- moving platforms (they can move, they can not to move);
- mass dependent elevators (so if you wanna go up, you have to throw away same boxes/annoying enemies)
- and etc.


is someone interested in alpha demo? :)

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Keptron
Keptron - - 509 comments

Hmm interesting, I haven't saw it on moddb ( only now )but it is looking good

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YanDaik Author
YanDaik - - 37 comments

yeah, it is new here )

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Octimus
Octimus - - 222 comments

love the 2d / 3d feel you get there good job.

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ANtY93
ANtY93 - - 166 comments

Nice animations of character :)

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valatmir
valatmir - - 413 comments

Yes it is really nice

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Daystranger
Daystranger - - 327 comments

Swiborg face at the beginig was great.

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YanDaik Author
YanDaik - - 37 comments

that was first enemy i tested. just for lolz. he was too brutal and i had to switch him of. so for now he just stands there )

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*CyberNinja*
*CyberNinja* - - 330 comments

Can we get some more back ground info?

IE : Game modes, difficulty levels, multiplayer

Doesn't have to be official, just want to know what you have in your mind for it right now.

Looks great keep up the work! I'll start tracking.

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YanDaik Author
YanDaik - - 37 comments

Well the main idea was to create game with no-standard characters. You can see that guy has ridiculously big sword and he swings with it like nothing.
I have in ming up to 4 absolutely different characters.
multiplayer will be online. coop levels with puzzles and bosses. may be will be some kind of duel mode.
And i want to release level editor for players so they could create own levels. Maybe that will give to game more time of living.

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