Enforcer changing technology-oriented. There is a translation engine for HL2: Episode 2. Previously, mod has developed be for HL2: Episode 1. But, Enforcer has needed a particle systems, for complexivity weapon fire effects; more fast physics system for weapons ("Nuker", "Psy-gun", and etc).
Currently, our dev-group rebuilding all available content of modification. There are some difficulties with the rebuilding of the lighting, and program code. In general, I can say that work on the modification is in its peak.
Current progress includes the development of a sufficiently good set of aliens and weapons. Our team had problems with the implementation of such aliens, as Armored Drone, Silverback, and a couple of other aliens. Simple: Armored Drone never in the game do not attack the player alone.
Given their explosiveness, this alien has become one of the most difficult to implement. Blow up one Armored Drone can, without fear of significant loss of productivity. Blowing up a group of Armored Drones, for the Source Engine, is death.
Let's hope that technological improvement modifications will allow our team to fulfill such complex tasks. Our team is not going to cut the original aliens and weapons of modification.
Besides aliens, as opponents in the modification, before the player brought the soldiers of corporations. The views of corporate leaders on the activities of X-COM will change the course of transmission.
X-COM struggle against hostile people has not been implemented by developers in the original game, however, was conceived.