So back in say... oh... circa Alpha 5 or so many people requested that we implement task canceling. Although did intend to implement it eventually it took a good 16 Alphas in to finally implement the feature in game.
However the most important feature included in Alpha 21 in our opinion is Dwarves now have the ability to climb walls (Spidey-Dwarf Style). This drastically adds to the playability of the game. Players are no longer restricted to stair-casing their fortress's just to work with pathfinding. It presents the player with much more freedom then ever before and makes the gameplay much more fluid.
NOTE: The new pathfinding causes some crashes. We are aware and will be fixing these crashes soon.
A Friendly public service announcement to SAVE OFTEN!
- Added Cancel Tasks by right clicking.
- Added Minimap.
- Added Fog of War.
- Added new water effects.
- Changed Tasks change colors when being worked on.
- Changed Create a task at any tile with only one object.
- Changed Dwarf path-finding has been modified to allow for wall climbing.
- Fixed Dwarf 1 no longer has animation issues.
- Fixed Goblins and Dwarfs don't get stuck in the dirt.
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Happy to see plenty of progress coming along! Can't wait to see the finished product in the distance. Shinier by the day.
Well it took you long enough, keep pushing out useful updates.
somehow when I download the linux64 version, I'm getting alpha 17, not alpha 21... Is this intended?
i bought the settlers edition
That is odd, did you download the standalone version from Desuras website?
First,I downloaded the version from th elinux, desura client, then I tried it from this page and got a .jar named SoR_Mac.jar which won't launch because it says it can't find the LWJGL library in my path....
I manged to download the rigth version. Everything fixed ^^
Wow! Nice!
Is the Mac version going to be stuck on Alpha 15 forever? I seriously regret spending money on something I can't even play.
It's one of those issues that is very difficult to fix without an actual mac on hand. Virtualbox does not render the graphics accurately... Luckily we will have access to a mac this Friday.