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We are not dead. Global WarZonE is still alive. We are sorry that it was very quiet about the mod the last weeks, but now you get some special infos. Our mapping crew is working on several maps (most of them plays in a dull ambience, but this will change). Our modeler did some great work. They made

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We are not dead. Global WarZonE is still alive.

We are sorry that it was very quiet about the mod the last weeks, but now you get some special infos.

Our mapping crew is working on several maps (most of them plays in a dull ambience, but this will change).

Our modeler did some great work. They made a female player, which is waiting to be painted. Also there are made some new weapons and statics meshs for our maps.

Our 2D crew is working on the HUDs, the ingame menus and the skins. But at the moment there is more work for our 2D crew than they can do.

Now I will talk a little bit more about our coders. They did a great job in the last weeks. After adding an own HUD (still Alpha, but an own HUD), they made an ingame menu for the two groups. Both menus are wainting for an new NON-Unreal Design. An alpha-design you can see in the image gallery of modDB.

But thats not all.
A stamina-system and three move-modes(sneek, run, sprint) were added to the player class and our coders updated the player-physics to make them more realistic.

The main menu was updated with own prototype-grafics, and a first weapon effect was coded. Only a smoke grenade, but the effect is very cool....look into the image gallery for an ingame pic.

Nearly everybody is hard at work to reach the next alpha step.

If you have some questions or whatever to say, visit our mods profile and post a comment.
If you have something belongs to the team write me a PM.

Global WarZonE comes to you

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