Some slight hiccups regarding compiling cubemaps and ragdolls, but rigging for IE's first enemy, the spider, is complete and animation is underway. The initial inspiration came from a black widow spider, but changes were made to appear less intimidating to be consistent with level flow. Many story changes have been made, and should be updated to the main page shortly.
Spider enemy rigged and running in-engine, story updates.
Posted by jacob.s on