Here's a snippet from CGO review:
"... All these features translate into an engaging and action-packed combat experience, since you always need to take into account which side of your ship is equipped with the best weapons, while the opposite is also valid: you need to keep the less shield-protected parts away from enemy fire. You can also aim at specific sub-systems, rendering that nasty laser useless or destroying the enemy’s engine. For those who would rather take prisoners, we have the option of boarding the enemy vessel, and here each ship’s capacity to carry marines is crucial. ..."
You can read the entire article on Computer Games Online website: