Some progress has been made with the wall textures and I'm quite happy with the results. I'm in the process of deciding upon which objects to use because there hasn't been much variety in them.
At the request of Ringman, a new palette was created. So some time was needed to convert about 1000 BMPs to the new palette. Luckily I could use SpriteMaker to convert them all easily.
The setback is that WDC has a bug in it that needs to be fixed before I can continue work on Orb. It seems to mess up the texture order when you have a lot of textures added as a group and then remove one from the list. Once I have this fixed, I will post some more Orb screen shots.