Post news RSS SForever - David Ingame

SeasonsForever may seem to be going slow but of course people do have school and social lives. Don't worry though, the code is moving along (Not as well as everyone wants but still is moving) and we have David ingame now. The HUD in these pictures are text (except one piece of the HUD) but the

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SeasonsForever may seem to be going slow but of course people do have school and social lives. Don't worry though, the code is moving along (Not as well as everyone wants but still is moving) and we have David ingame now.

The HUD in these pictures are text (except one piece of the HUD) but the pictured HUD will be done soon. The picture with the snowballs surrounding Michael is when the hype meter has been filled.



Hope you enjoy the pictures and look forward to the next set of news.

Comments
Michael Author
Michael - - 352 comments

if anyone has questions, ask here or irc.

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lillbrorsan
lillbrorsan - - 754 comments

looking good

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Stuffie
Stuffie - - 701 comments

Is there more than 1 map ?

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Tarbash
Tarbash - - 43 comments

the shadows on the player and the shadow of roof projected on the house makes the player's shadow seem odd. maybe decrease the alpha?

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Michael Author
Michael - - 352 comments

stuffmasters, atm we havent been focusing majorly on maps since they can be done quite easily when theyre needed, we're majorly waiting upon the code from SG.

But i do see your point and i will be seeing if people are up for making maps for sforever.

Tarbash, the shadows off the players are actual q3 code, it is already in the game, we just activated it. We can only change those shadows once the source code comes out.

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