Just to assure you all that we're not dead after five days, I've got some more news to throw out there. Development news.
Eleandor, our lead JASS programmer for Wc3:WoW, is currently developing an all new questing system for Wc3:WoW. Originally, you attained quests as you normally would in WarCraft III by going to an NPC, click him, and then you instantly attain the quest in your Quest Log. Our system is different than that. Since we're trying to make the World of WarCraft experience replicated in Wc3:WoW, making the questing system similar to WoW's is essential to the overall experience when you play the mod.
How will it work? Just like in World of WarCraft! You go to an NPC who has a quest for you (excalmation mark (!) above his head) and you interact with him/her to bring up a window which contains the information about the quest. (Dialogue, quest description, quest requirements, and rewards.) In the window, you can accept or decline the quest which the NPC presents to you. If you accept the quest, you can display what you need for the quest to complete it (like in WoW) such as "Collect 3 wolf paws" or "Kill 9 Dusk Bats". What makes this system a bit more different too is that you can display a number of required things for a quest at the same time. It's a great way of keeping track of what and how much of something you need to complete it without having to check your Quest Log every two minutes.
Another small detail we're adding to the questing system is the effect above the NPC's head. When he has a quest available for you, a yellow exclamation mark hovers over his head. If you accepted his quest but have not yet completed it nor have the required contents to complete the quest done, a gray question mark will hover over the NPC's head. If you have completed the quest but have not yet claimed your reward(s) for completing the quest, a yellow question mark will be hovering over the NPC's head. All these little details are to replicate the same system used in World of WarCraft.
A lot of mods for WarCraft III usually offer a limited amount of rewards. Meaning, if you complete a quest, you only get experience and maybe an item. In Wc3:WoW, you can get experience, currency (gold, silver, and/or copper), and an item or two. Of course though, this depends on what the quest offers. High level quests offer more, while lower level quests which are generally easy offer much less. However, rewards are meant to feel rewarding and fulfill that bit of WoW feel even more.
That's it for today's development update. Stay tuned for more development progress information!