Hello everybody, this is Master of Hiddenry here just to bring some news. Although we haven't updated in over a year, we are still working to get this mod released.
I'll start off with the news:
Explorer7, who is the founder and leader of the mod, will be stepping down indefinitely for academic reasons, and I will be taking his place for the time being. For the most part I will still be concentrating on the level design, with the added responsibility of organizing the team and solidifying ideas, and perhaps some sound work. On a similar note, Joe Rogers, one of our level designers, has been away from modding recently because of employment, but will return in about a month.
We finally have a working base mod to use at the moment thanks to our programmer Booers, who also has sorted out a number of bugs. However, there is much more to be done, such as a code-based inventory system, which is proving to be tricky. If anyone could help create and implement an inventory system, feel free to send a PM or leave a comment about it.
And with that, I'll leave you all with a screenshot of the near complete version of the warehouse level that we showed a while back. Puzzles are fully implemented and only minor things have to be adjusted. That's about it for now. We will keep you updated as more news happens.