Post news RSS Pushing forwards! Weapon customization and UI features (Update 5)

Weapons like submachine guns don’t fall into the category of Rifles or Pistols so they now have their own skill and some weapons will now need more than one skill to use. For example the AJ47 is now an ‘Assault Rifle’ and it requires Level 10 in Rifles and Level 1 in Assault Rifles.

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ZombieBarricadesGhostTown

Welcome! So, last update we spoke of fleshing out the UI a little more and we’ve been hard at work doing just that.

As was hinted; tooltips make an appearance detailing all of the weapon and item statistics. With that the Shop screen has been updated with skill and description panels and the weapons customization screen now has a lot more detail.

That additional detail will come in useful for choosing one of the 4 new guns we’ve added, not to mention configuring them as we’ve also added over 35 different attachments for both new and existing weapons! What’s more? We’ve swapped out the weapon models and icons for new more detailed equivalents.

We thought that it might be better to have specialist skills for specialist weaponry.

Weapons like submachine guns don’t fall into the category of Rifles or Pistols so they now have their own skill and some weapons will now need more than one skill to use. For example the AJ47 is now an ‘Assault Rifle’ and it requires Level 10 in Rifles and Level 1 in Assault Rifles.

As we now have a lot more guns to be added (over 40!) it seems a little strange to have generic ammunition for each class of weapon, so we’ve added ammo types that are shared across the classes. Certain Pistols will chamber .38 or 9mm ammo for example and Submachine guns chamber 9mm or 5.56.

Designing weapons is quite a large part of the fight and is great fun as you’ll soon find out!

We’ve also been balancing things a little better; we made cash drops a little more regular and have adjusted the levelling formulas. Previously it was a little too easy to level up so we’ve fixed that but note that your characters level may have changed as a result. You won’t have lost any progress but as a result of balancing, the XP you’ve accrued might put you at a different level from before.

What’s more? Well we’ve added a few new characters: ‘Bear Trap’ has a hunter like appearance and specializes in Rifles and ‘GI Jane’ the hard faced mofo has some starter levels in Rifles and Heavy Weapons.

We’re pleased to say we’ve also been listening to feedback and have added WSAD controls as requested. There’s some great feedback and suggestions flowing in our Discord channel.

Look forward to Update 6 in which we’ll add exploding car wreckages, ‘fire’ elemental damage and start making the NPC AI react to situations. Until next time!

ZombieBarricadesPCK

Comments
LegionVoid
LegionVoid

Cool I'd like to try.

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ZBar.co Author
ZBar.co

Thanks! Go for it, it's free ;) Zbar.co

Reply Good karma+1 vote
szymon13016
szymon13016

Hi! I really love this game but for now - honestly it's not playable :c Server is crap (or maybe my internet connection). But that is not important thing i want to say. The biggest problem for me is money. Collecting money is just horrible - i killed about 140 and +- 5 deadly zombies in it (more than 1000 shots and 952 hits with basic gun beacuse i cant afford on another - honestly i cant even afford for basic gun in shop becuse it cost 650$!) and got only 200$ - And i can buy only 1 attachment for 300$. Need +- 280 more killed zombies so I can buy basic gun. And the best thing is that - i can't stop playing beacuse the game is really awesome - but collecting money.. [*] :/ Hope you will change it beacuse game is beautiful!

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szymon13016
szymon13016

Ohh! And how about singleplayer mode? Maybe you should think about it?

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szymon13016
szymon13016

Selling system would be also great! :D

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