Post news RSS Presenting- StreetWalkingMan

StreetWalkingMan is the fast paced, twitch based, Norse mythology, neon-lit, funky beats infused, 2D-arcade-walking-simulator that amplifies the electric alliterations in “scintillating”! StreetWalkingMan was designed to flood your sensory awareness by means of tight controls, celestial celerity, progress rewards, mischievous AI and the general feeling of becoming more powerful than any man, woman, beast or child.

Posted by on


Hi, indiedb, a pleasure to be here! I'm presenting my new game StreetWalkingMan.

StreetWalkingMan is a fast action game that will test your reflexes, ability to learn skills and instantaneous decision making under pressure.

The eponymous street-walking man goes against the crowd as the quintessential passerby, witnessing interdimensional events capable of pan-universal repercussions.

Show off your best crowd surfing moves as mundane Earth lore fuses with apocalyptic Asgardian warfare in a multidimensional convergence completely centered around your actions.

Dodge, duck, dip, dive and dodge out of tight spots while weaving out of waves of self aware walkers as you master combo manipulations to clear your path and achieve celestial celerity.

Unlock and upgrade all the Super Powers through sheer skill and reap the rewards and secrets awaiting for you within StreetWalkingMan!

Inspired by 90s fast action games, specially from 2D scrolling, 2D fighting and 2d racing games, Street Walking Man creates a simple, compact set of well balanced and fair mechanical systems coupled to a rewarding and cohesive art direction to deliver waves and waves of never ending fun. Earn your victories, have fun while doing it.


  • Beautiful, old-school, 2D hand-drawn sprites and animations.
  • Streamlined precision control, for fast, reactive gameplay and gamefeel, rewards true skill with art and gaming thrills.
  • A Sci-Fi setting infused with Norse mythology lore is an integral part of the subtle environmental storytelling and art direction.
  • Simple gameplay remains surprising and challenging through complex, elegant engineering systems and consistent, fair AI under the hood.
  • A companion story unfolds as you progress through the game in the form of written logs. Completely optional material for those who care to listen to some expertly narrated lore.
  • Every single element has been designed to provide the player with valuable information on the fly.
  • Interactive soundtrack created by professional musician Schoppe follows your actions and rewards your soul with silvery threads of good-footed funk.
  • Local Multiplayer, Vs and CoOp supported.
  • In-Game User Manual.
  • Custom Circuits for local or personal challenges and tournaments.
  • Plenty of unlockable game modes and surprises along the way!

..and more

  • Support for multiple input options include: mouse, keyboard, gamepad and touch control.
  • LAN and Online on the works!
  • Colorblindness mode designed specially for deuteranopia, protanopia and tritanopia.
  • Multiple playthroughs encouraged through sensitive reset and restore features.
  • World leaderboards and personal records to encourage honing your skills and being the best of both worlds! (coming soon)
  • And more! Hopefully I can update this game forever and keep it alive for those that need that fix of arcade walking through these crowded streets!

There are more videos available in the Videos section right here on indiedb. Here's a gameplay video:

As well as some gameplay screenshots in the Images section, like these here:

StreetWalkingMan Screenshots StreetWalkingMan Screenshots StreetWalkingMan Screenshots StreetWalkingMan Screenshots

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.