Almost exactly one month ago there was a post about the post-processing effects in The Swapper. Those were perhaps a bit lame but that shouldn't be the case anymore. This time things get serious with depth of field and bloom.
The old post about post-fx is here.
Stay tuned! You can follow the development on these places:
Icons mainly by Iiro Jäppinen
Beautiful.
X_x wow, it already as special effects for films
It looks absolutely spectacular.
WOWESOME.
This update made me track your work, now I want to see this game alive, and guys, I wish you luck on this game.
Love it!
Very very nice.