Post news RSS Pixel Art Mash-Up - Combat Flow

Making combat more fun by adding transitions and combos between attacks. Who doesn't like fun?

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Currently working on a way to make the combat more fluid.

It's not always an easy task to change the way combat works. Hopefully, this is something everyone will enjoy.

The process takes a lot of tweaking because for the combos to work correctly it has to account for enemy knockback, immunity timers, animation frames, and more.

Here is the current progress! Enjoy!

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Dev.ToA Author
Dev.ToA

Wishlist on Steam! Store.steampowered.com

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