Post news RSS PhysX and The Scrolls of Eithador the Great War

The Scrolls of Eithador the Great War is going to use the PhysX engine to do physics which ranges from liquid to cloth.

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The Scrolls of Eithador the Great War is going to use the PhysX engine to do physics which ranges from liquid to cloth. This will allow the banners to be torn and hopefully fully destructible terrain in real time making the world feel even more alive.

Here's a few videos to show you what PhysX can do!
(they do look like there the same links but they aren't)

  • Borderlands 2 Gameplay (40seconds onwards shows the most) Geforce.co.uk

Please as always tell me your thoughts about this and if you think this is a good idea. This may be something I think would be a good idea but you may have reasons why it isn't one and if so please please tell me them, either by pm or comment here or on the Facebook page. I'm open for suggestions and what you think I should be working on!
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