To create natural environments in Overgrowth, we will need to be able to quickly populate the landscape with lots of semi-randomized rocks and vegetation. One of the benefits about writing your own engine from scratch is that we can add new tools very rapidly that do exactly what we want. Phillip made this paintbrush tool in a day or two for quick object placement. It’s still in its early stages, but it's pretty usable so here is a video of it in action!
Watch it in HD here: Facebook.com
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