Post news RSS Paintbrush tool demo video (high definition)

One of the benefits to making your own engine from scratch is that it's really easy to add new tools to it that do exactly what you need. Here's one that Phillip just whipped up: a paintbrush tool that auto-places foliage and other stuff.

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To create natural environments in Overgrowth, we will need to be able to quickly populate the landscape with lots of semi-randomized rocks and vegetation. One of the benefits about writing your own engine from scratch is that we can add new tools very rapidly that do exactly what we want. Phillip made this paintbrush tool in a day or two for quick object placement. It’s still in its early stages, but it's pretty usable so here is a video of it in action!

Watch it in HD here: Facebook.com


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Comments
chris_sloany
chris_sloany

awesome!!! so will it come with the game?

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jeffr Author
jeffr

Absolutely. The map editor is completely integrated.

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chris_sloany
chris_sloany

awesome this will be so cool!

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Bird_of_Prey
Bird_of_Prey

Excellent job on the editor so far. It'll be fun to see what people come up with.

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jeffr Author
jeffr

I'm working on a moddb post that highlights some user created stuff. OG Preorderers have actually made some awesome stuff already!

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awesomepossum
awesomepossum

Neato!

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Tex1090
Tex1090

Excellent :D Can't wait. The map editor reminds me of Far Cry 2 which is in NO way a bad thing. Can't wait for this game :D

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Armageddon104
Armageddon104

B.E.A. utiful :)

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sauerfreak
sauerfreak

Zithoraxx said it. :D Looks awesome!

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SinKing
SinKing

the editor is like a bonus game :)

really beautiful! looks intuitive and is obviously very fast. It doesn't look confusing like most other editors and displays only what's necessary. Reminds me of Vue somehow, just faster and in realtime.
Damn impressive updates from you guys!!!

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vfn4i83
vfn4i83

Really great

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AlCool
AlCool

Very nice! What is with those pillar of spikes that looked like trees?

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jeffr Author
jeffr

Those trees are actually like 500 feet tall, they were just scaled down for some reason.

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Kamikazi[Uk]
Kamikazi[Uk]

Great work on the editor love this engine, game and tools. Can't wait to see more.

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Atlasfield
Atlasfield

Mmm... I think a lot of details will produce lag during the game, by what kind of processor you are working? minimum by work in a Pentium 4... Ok, that is my PC, more maybe would not work. T_T

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