Last month has probably been one of our most and least productive months all in the same leap with a couple of team members out of commission. However as per usual we bring you a few new renders and mention of a new project a few team members have been working on. But first as always pretty pictures.
Unfortunately two this month as opposed to our usual four, but now for the good news, as I mentioned a couple of team members have undertaken a little side project to make an infantry mod for Company of Heroes which expands on the game alot, the closed beta testing phase has begun so look forward to seeing more about that soon!
oow very nice, cant wait to animate ;)
You should really create a VERY high poly version of the model, then generate the normal map and bake it onto a much lower poly version. By modeling the skull logo on the second image is kinda pointless and a waste of polygons. I find both weapons kinda' blocky.