November? Already? Boy, does time fly. Well it's about time for another news update! Like I hinted in the earlier news it's now time to take a look at some of Embermoor's features in motion.
Feature demo 1
The sizzling new video clip in the video gallery gives you a small taste of some of the features I now have implemented in the game - Things like the basic blade traps, health vial, breakable barrels and two weapons - the bar mace and the crossbow. Please note it's all work in progress (especially the weapon animations) but as always - critique is extremely welcome.
Also, if you haven't already noticed I updated the video gallery earlier this week with a short clip demonstrating the lava effect. Don't forget to check that out as well!
Images - In with the new, out with the old
In addition to the video material I added two screens to the image gallery. One shows the lava effect and the other one shows the enhanced crossbow in greater detail. Have a look!
Also, it might be noteworthy to mention that I did a bit cleaning in the image gallery and removed some old screenshots as I felt they no longer presented the game's current form. In the next update I aim to show you some of the new and improved environments I have been crafting for the game. When I eventually set up an official homepage for Embermoor the old images will be archived there so you can see how the game evolved.
Vote for embermoor!
The hunt for the hottest mod of 2010 is on. If you like what you have seen so far, vote for Embermoor!
I hope you enjoy the new media!