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Death In the Orient is officially released and new Content has been added to Steam Workshop.

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Rising Sun Total Conversion Mod is a remake of the online PS2 multiplayer mode for Medal of Honor Rising Sun. It will include all of our favorite maps (5/9 of the original maps), 3 maps of our own design, and two bonus maps. The mod is faithful to the original game - to an extent. Team Deathmatch and Deathmatch will return, as well as a SOCOM-style Elimination mode. Polygon count is very close to the original so the maps are not cluttered like modern games. The movement and weapons feel close to the original (i.e. not even remotely realistic - but fun). We are using our best judgement to tweak spawn points, weapon damage, etc. The goal is not a 1:1 remake; the goal is to take our favorite game of all time and tweak it to perfection.

The current version of the mod includes:

Maps

Calumpit Chaos

Shima Field

Death in the Orient

(Note: These are not the final versions of these maps. More artwork as well as extensive optimization will be done before version 1.0)

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Modes

Team Deathmatch

Weapon Sets

Clandestine

Duelist

US Balanced

Rifles Only

The final version of the mod will include:

Returning Maps

Calumpit Chaos

Shima Field

Death in the Orient

Idol Assault

Hangar Havoc

Original Maps

Pillage in the Village - A quaint village that sits on rice terraces.

Scrapyard Scuffle - Ship graveyard with rusted out battleships, minelayers, and gunboats overgrown with vegetation.

Too Big for Your Bridges - A reimagining (not remake) of the map Boxcar Brawl. The train is intact and there are buildings on either side of the bridge.

(Note: These new maps will be similar in style to Rising Sun maps. They are smallish and fairly low poly. That is what we want out of competitive multiplayer. No clutter. Lean and clean. Every piece of the environment matters.)

Additional Maps

Calumpit x Shima - Our two favorite maps of all time connected with a small town area. Shima’s underground extends to the Calumpit hotel and church.

Iron Crossroads­­ - The classic SOCOM 2 maps Crossroads, but with a WWII makeover. No, it does not fit with the Pacific theme, but I doubt anyone cares. It’s too cool.

Modes

Team Deathmatch

Deathmatch

Elimination

Weapon Sets

Clandestine - Welrod, Sten, Springfield

Duelist - Welrod

Infantryman - M1 Garand

Pistols Only - Welrod, M1911

Rifles Only - M1 Garand, Shotgun, Springfield

US Balanced - M1 Garand, BAR, Thompson, Shotgun

German Balanced - K96, MP40, STG44, Shotgun

Chainsaws - MG42, Browning

More to be announced

HUD

There will be a custom HUD. We have the concept, but it is not implemented yet.

To Do

Work is being done every day. Maps are our number one priority for now. Calumpit, Shima, and Orient are early alpha versions as of now. When this mod reaches version 1.0, all ten maps will have final artwork and will be optimized. To give you an idea of where we are in development, the only map that has not had any work done on it yet is Idol Assault. The rest are coming along and you will see a steady stream of updates in the coming months. There are only two of us, but we are doing what we can to bring this to the Rising Sun community - and any newcomers - ASAP.

Sincerely,

Eddie Reatherford

Derek Krisky

Comments
vfn4i83
vfn4i83

Looking forward to play it.

Reply Good karma Bad karma+1 vote
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