Post news RSS New Hotfix Released

A new hotfix is out! This update will fix a few issues including making the Battle of Yavin map stable for players using Nvidia graphics cards at long last. There are also a number of tweaks based on player feedback to the release, and the return of the Mortar Freerunner, which we hope now will prove to be crash free.

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This update will fix a few issues including making the Battle of Yavin map stable for players using Nvidia graphics cards at long last. There are also a number of tweaks based on player feedback to the release, and the return of the Mortar Freerunner, which we hope now will prove to be crash free.


Simply use your FirstStrike Launcher to update your mod. It might take a little while for servers to update, so if you are having problems connecting to them immediately after updating, wait a while. This is just the first of a number of updates we have planned to improve your First Strike experience.

You'll find the full changelog below:

Strike at Parmel:
- ALL Spawn time of TIE/D and A-Wing increased
- ALL Changed behaviour of TIE/D and A-Wing missiles,
also now limited to 2

Battle of Yavin:
- ALL NVidia crash bug fixed
- ALL Turbolaser sensitivity fixed
- COOP 16p and 32p OOB area reduced
- SP 16p OOB area reduced

Vehicles
- Freerunner crash bug hopefully fixed, re-added to select maps
- ME Speeder rapid-fire bug fixed
- ATST rapid-fire bug fixedWeapons
- Packered Mortar Gun zoom fire animation fixed
- Ironsights hit indicator added to select weapons
- Bots now re-supply E-Web generator

Comments
roadking
roadking

hope this is will work! I like your mod, but i'm unabled to play it somehow

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TALON_UK Author
TALON_UK

Head over to Client Support Forums on our website, someone may be able to help you there if you give them the specifics of your issue.

Forums.fsmod.com

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