That's right folks, the second $1 000 000 MSU modding competition has been announced! This time around your target is the upcoming Unreal Tournament 2007 and the mind-bogglingly powerful Unreal Engine 3.
The last MSU competition was an enormous success and led to the really quite excellent Red Orchestra: Ostfront 41-45, released on Steam earlier this year, and many other fantastic mods besides. Could it be you this time?
There aren't any further details right now, but rest assured that ModDB will bring them to you as soon as they arrive...and quite possibly sooner!
Can anyone say ?
If we ever find a 3d artist, that is :(
wohoooooooo :moddb:
WOOOOOOT!!!!!
Great! Timeto get designing.
Cool, can't wait for this. Hopefully we get some good mods
Holy crap, another one. I guess when you sell them at $1,000,000 a license, they can give away a **** load of money (not that I'm complaining).
Red Orchestra: Ostfront 41-45 was a terrible game that wasn't any fun, but I can't wait to see what people can come up with this time around. There's been a lot more interesting mods joining the UT camp in the past year, so I can only see good things coming from this.
Hopefully the deadline on this thing will be much longer than the original contests, so that mod designers can learn the engine and produce content taking advantage of it. Otherwise I'm not sure we'll see too many entries.
hmm it was only a matter of time before they announced one for 2007, and Snarboo I suspect the contest not to end till 2008/2009 because the game itself wont come out till next year.
"Red Orchestra: Ostfront 41-45 was a terrible game that wasn't any fun"
Well thats your opinion, i personally think RO wipes the floor with the competition :P
Better get back to moddin', gonna have to work hard if im gonna win this ^^
Fact.
I'd love to see a single-player or co-op effort come out top on this. More than anything else, this competition brings out the best in modding round after round.
Glad to hear it, can't wait to see the official rules. I'm sure there'll be plenty of great mods emerging from this!
^^Ugh, by the nine!
Still, fantastic comp, and might be the kick in the arse I need to get working on BloodSport some more.
Oh this is totally pinned.
It's good that Epic is showing so much support for the mod community. It is giving some very good desingers a chance to stand up and be noticed where they otherwise would be overlooked. I wil be watching this one. Cheers!
It's just great that they can host such a competition like this one...
i wouldn't call it support for the mod community as more of a way to get more people to buy UT2K7. Honestly, do you think even 90% of all the current UT2k4 or new Ut2K4 mods will even be able to have a chance? There will be a small handfull of current in design mods that will dominate (like Red Orchestra did)
They should level the playing field & set the contest for a year length & announce it when it's started instead of letting mods that have been in dev for a while compete.
My mod team and I are entering with a very original mod idea. If all goes well then we might win.
"They should level the playing field & set the contest for a year length & announce it when it's started instead of letting mods that have been in dev for a while compete."
Because of the increased amount of time it takes to make content for next gen games if we did that then no one would even enter until phase 4... Also there are several different categories such as best mutator and best map etc... Additionally RO wasnt entered until phase 2 of the last MSUC.
Everyone will still have the same amount of time using UT2007 to make their mod so sounds fair to me :)
Zomg.
Pin this mother already.
Ooooh.
Mmm, preditable but still exciting :D
Go !
Best news I've heard in awhile. Expect to see some news from Southern Rise real soon. I hoped Epic would do this for UT2K7.
Nice, can't wait to see some good mods emerging from this. I hope the mod I'm working will get a good spot in this, it looks like one of the few single-player mods so far, and there's hunderds of pages of stroy behind it. But making this beast is insane, it's really bigger than I thought it would be. I'm talking 3-5 year range, that's if it goes well. It's probably the biggest mod even start, which is really saying something. But I'm thinking around 30 hours of gameplay, which means many, many years of development. It's already crashed down pretty bad, but it's getting back up now. I'd be suprised if it gets into alpha by the time the contest it nearly finished. :P
Even though it's a good way away, good luck to all of you. :)
Split you mod up into episodes and maybe add one or two new weapons/abilities per new episodes. 30 hours is way too overambitious.