This has been a long time coming, but today's alpha will have the item browser hooked up!
Hale, the man behind the Foothold map, among other contributions, created all of the thumbs for each object, decal, and made a couple of hotspot icons as well. Almost everything we have included so far in the alphas should be accessible via the item browser now, but there is still a lot more to come.
Sorry it took so long to hook this up to the alphas, but in today's alpha, map making will get much more user friendly!
Thanks again to Hale for the thumbs.(permalink)
Track us on ModDB (visit our page)
That's nice to see, and really user friendly... I could spend hours making maps and terrains with that little browser haha.
Keep the awesome job guys ^^
what isnt user firendly about their editing tools!? lol
this is sweet, i was just going to say that u. guys should put in a seaarch bar,. cause through all of those items could take some time, and u guys already have, so kudos. ;)
hehe, yeah it has turned out to be really useful.
Couple of brick wall's and cliffs, things you always carry around with you.
do you have a name for your engine yet? it would be good to set it up as one in the moddb engines
We've been calling it the Phoenix Engine. It would be cool to post it on ModDB. :) Maybe I will
Have notice that browser back in some vid., nice touch, very simple and clean.
I did ask this on facebook, but how will the models get from .OBJ to your engine, do you have to compile them like in Source or can you just import them and the engine will do all the calculations like in the UnrealEngine.
Anyhow if you have to compile them a GUI would be really nice ^^
I am pretty sure you can just import them.
Is it possible that when models are stacked together to sculpt something, the engine could weld them in a way and delete the fused part (to save resources)?
Right now that is not possible. It hasn't been a bottle neck in our levels. We may add this later though.
Cool, about time for me to download the current Alpha. I just can't keep up with your weekly releases :) You're too fast for me!
Very intuitive and clean interface to get mapping done easier; very professional.
Good job guys.