Winning Indie Dev Grant was a perfect opportunity to pay my fees so I can enter world of the Steam Greenlight. It will take a while before I send my project there but I'm step closer to that now :)
Crows doing kraa-kraa-kraa
No, sound is still not in the game but I have crows flying around in. You'll find these in storyline map (you'll have bats in the crypts, don't worry) - they will be hanging around on the trees, church's bell tower, fences, etc. When you get close to them, they simply fly away leaving scary kraa-kraa voice behind.
I took few tries on the dialogues window (borders, font, text, colors...) and this was my final try. I won't stop here because I'm still not satisfied with it - I don't know, I just wanted to show you some mockups.
PS: Yes, "heared" is spelled wrong :P
I'm working hard on storyline map because I really want to finish this intro to the game. I'm not handing out any preview copies until this is done - you can't put player in some random crypts and assume that he/she knows what's going on. Here, few examples:
Scarecrow for the seconds time
If you like reading details of the development, you can always fly through the more detailed weekly blog post.
What’s next on the plan
- More art (obviously)
- Grave digger infront of the church
- Old hag
- Old Hag’s cottage improvements
- Coding dialogue system
- Optional: video of environment in action
What do you think of everything so far? Do you like where game is going? Do you have any concerns? I would love hearing from you!