v1.0.5.1:
-More texture improvements, especially on smaller textures that have looked terrible since 1.0. A few
improvements to larger textures and a few more loading screen and menu improvements.
-Additionally slowly updating naming convention for "bump" map files as well as now exporting them as higher quality pngs and being much more scrutinous with what textures actually use them.
Items:
- Updated "firstaidkit.jpg" (Normal first aid kit item texture)
- Updated "firstaidkit2.jpg" (Blue first aid kit item texture)
- Updated "gasmask.jpg" (Gasmask item texture)
- Updated "nav.jpg" (Navigator item texture)
- Updated "radio.png" (Radio item texture)
- Updated "wallet_tex.jpg" (Wallet item texture)
Loading Screens:
- Replaced "mtf.png" with "mtf_2.png"
- Updated "scp-096.png" to "scp-096_1.png"
- Created "scp-096_2.png" (previously "scp-096.png")
Map:
- Updated "2_office_lamps_dif.jpg" (Lamp map object master texture)
- Updated "294.jpg" (SCP-294 texture)
- Updated "concretefloor.jpg" (Concrete floor texture)
- Updated "concretefloorbump.jpg" to "concretefloor_normal.png" (Concrete floor normal map)
- Updated "concretemoss.jpg" (Mossy concrete texture)
- Updated "concretemossbump.jpg" to "concretemoss_normal.png" (Mossy concrete normal map)
- Updated "ctwalls.png" (Heavy containment brick wall 1 texture)
- Updated "ctwalls2.png" (Heavy containment brick wall 2 texture)
- Updated "metalpanelsbump.jpg" to "metalpanels_normal.png" (Metal panel wall normal map)
- Changed "miscbump.jpg" to "misc_normal.png" (Miscellaneous mechanical object normal map)
- Updated "officeseat_a.jpg" (Office chair object texture)
- Updated "scp-012_0.jpg" (SCP-012 texture 1)
- Updated "scp-012_1.jpg" (SCP-012 texture 2)
- Updated "scp-012_2.jpg" (SCP-012 texture 3)
- Updated "scp-012_3.jpg" (SCP-012 texture 4)
- Reverted "tree1.jpg" (I believe this is for the now removed scp-038)
- Updated "tree1.jpg" (SCP-860-1 tree texture)
- Updated "wood.jpg" (General wood texture)
- Created "wood_normal.png" (General wood normal map)
NPCs:
- Updated "106_diffuse.jpg" (SCP-106 texture)
- Updated "guard_diffuse.jpg" (Guard body texture)
Misc:
- Updated Promotional Material Organization
- Fixed a few errors in "materials.ini" (incorrect normal map allocations, typos, etc.)
- Fixed several typos in changelog and made it more consistent with the 8-bit breach changelog
- Fixed an issue with specific textures not being used since they weren't in the props folder
- Included "d3dim700.dll" so the game can be ran at higher resolutions
- Removed "CameraTexturebump.jpg" (Camera object normal map) [Unused]
- Removed "caution_teslabump.jpg" (Tesla gate warning normal map) [Unused]
- Removed "officeseat_abump.jpg" (Office chair object normal map) [Unused]
- Removed "tree1bump.jpg" (I believe this is for the now removed scp-038) [Unused]