Post news Report RSS Global Warfare Interview @ HomeLan Fed

HomeLan Fed.com sits down with Alex Peterson of the Global Warfare mod team as he talks about their current and future plans for the Half-Life teamplay mod. Here is a snip: HomeLAN - What are some of the more unique aspects of Global Warfare in your opinion? Alex Peterson - Our transport system is fairly

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HomeLan Fed.com sits down with Alex Peterson of the Global Warfare mod team as he talks about their current and future plans for the Half-Life teamplay mod. Here is a snip:

HomeLAN - What are some of the more unique aspects of Global Warfare in your opinion?

Alex Peterson - Our transport system is fairly unique as is our campaign system so far as gameplay goes. The transports are important to your team because without them you can't get into the battle and the other team can win by destroying your teams transport and eleminating your team members still in the battlefield. Global Warfare's campaign system is basically a series of 9 maps that make up a campaign and teams fight over a map at a time with the winning team getting the priviledge of selecting the next map. When one team controls all 9 maps they've won the campaign (great for clan matches)!

For more info on the mod read on!

Global Warfare

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