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The latest release has 4 selectable biomes, merchants, working Nightwolves, werewolves, Game Over conditions and a list of achievements! There are now more resource types for different areas. Smelting and blacksmithing now produces weapons, tools, and treasures.

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The latest release has 4 selectable biomes, visiting merchants, working Nightwolves, werewolves, Game Over conditions and a list of achievements! There are now more resource types for different areas. Smelting and blacksmithing now produces weapons, tools, and treasures.

Got 2 dollars? support my game by purchasing it on indiegamestand.

I've been working hard to fix all of the bugs and add lots of features.

Some other new stuff to note:

You can now have a militia captain that is controllable by selecting with the left click and directing with the right click.

Hunters have a very LOW chance of bagging a nightwolf

Researching up through level 3 in each category should unlock various new buildings and tech.

Watchtowers provide a less dangerous light source at night, and single out dangerous wildlife.



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