Post news RSS First Alpha Release of Warp Speed

After a couple of months of almost releasing the alpha version of Warp Speed we finally made it!

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After a couple of months of almost releasing the alpha version of Warp Speed we finally made it!

The above image is just a mockup, the game looks more like this now:

Important things to note:

  • It's extremely alpha. We've tested it on a very few machines. If it doesn't work on your computer, do not panic. Let us know your basic hardware and software specifications and we'll try to work this out in the meantime.
  • We want your feedback regarding the movement. Mainly:
    • Is it comfortable enough?
    • Is the game speed fine or too fast? Would you prefer it to be slower?
    • Is it too hard to learn the rotations? Are the rotations intuitive enough?
    • Are there too many keys to manage? (roughly 5).
    • Would you like something to be different?
  • Instructions regarding the movement can be found in the download section

Download (Windows)

Download (Linux)

Enjoy and leave us your feedback after you have played it!

xXMaNiAcXx - - 4,807 comments

Hmm.. I downloaded it and played a bit, nice start. The movement is really ok for me, the game speed is fine, if you are thinking of changing the speed, make it faster. The rotations are nice and easy to learn, the keys to manage are fine also, really simple, and well, something to be different... nothing "NOW", continue the work and don't call it an Alpha, Movement Test would be better, and I can't wait to see it as in the first picture, it's growing faster than many other games.

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wesz - - 6 comments

Map making system is based on polygon (triangles, quads etc.) rendering. But sure, you can draw also whole images used as background, foreground, parallax, lightmap and other stuff. We will release some info about map making and generally modding soon. It will contain info about console variables, commands, weapons/objects/game scripting etc.

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leekish Author
leekish - - 16 comments

Thanks for your comments! It's quite a relief to hear that most of the players find the controls relatively easy as that was our main concern.

@DG-Tal: Think of these controls as if they were for 3D game rather than a 2D one!;) By the way, you can further customize victor by redrawing his body parts, too!;)

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