Dynamic Zombie Sandbox .85 Release!
Overview
Third beta release of my mission. Focus was on gameplay, but all known bugs were fixed. The past 2 releases have been lacking in this important element. Put it this way: I got scared playing this new version a few times.
What's fixed?
Focus on gameplay. With the right weather and fog settings, along with view distance this can be quite scary now. I added some tasks, but the sidemissions are still planned for next version, which will focus on goals. This version redid a lot from a weapon an vehicle perspective also, they are a lot more customizable. I tweaked the default parameters also.
NOTE ABOUT MAPSCREEN:
Once you load (if you are server) a loadscreen will appear. Wait until that is done, then wait until the task appears in your list. The longer you wait in the mapscreen the less chance of anything getting messed up, but that chance is a lot less likely now. Fasttime was added so you can experience the whole day in a shorter time. Its a parameter if you don't like it.
ChangeLog:
- Bug #27532: Weapons were not selected at mission start
- Bug #27534: The helicopter's location was not clarified
- Bug #27538: Players were not spawning in the right town
- Bug #27540: JIP players spawned right next to players already ingame
- Feature #27530: Weather Options
- Feature #27531: View distance options
- Feature #27533: Fastime option
- Feature #27535: Option to remove task location
- Feature #27536: A task that provides no escape, open ended
- Feature #27539: Redid weapon spawning
- Feature #27559: Added amount of weapons paramter
- Feature #27560: Create a condition of vehicles paramter
- Feature #27565: Weapons based on type
- Task #27537: Added more shotguns
- Task #27541: OA weapons added
Default Island is now takistan, but that can be changed by just changing the .takistan to another mapname
DOWNLOAD:
Requires patch 1.60 of ArmA 2 Combined Operations. No other mods/addons required
Dynamic Zombie Sandbox V.85 on ModDB
Thanks to:
All beta testers
Celery - Excellent Zombies
VVC team - Constant support and help
Me gusta
How is neceseray to play?
The earlier versions required arma 2 and arma 2 operation arrowhead so get your hands on these and then download the zombie files, place in the relevant folders, load up multiplayer, set up server and play :)
(buried)
buy 2 games in order to play another mindless zombie rehash? no thanks.
Completely understand. It's more for people that already have the games! :)
But the mindless zombie rehash part hurts my feelings.... :(
Its ok bro. I would gladly pay top dollar for this. Hell I would go into the future where ATM ready computers are and just dump money in it for this!
I forked in £25 quid just for this mod! :) was worth it, keep working on it dude, you got my support :D
Thanks guys! Lots of new stuff coming for next version. (Respawn, random tasks, side missions with rewards, bug fixes, ACE version, and more! OA and A2 and A2 free versions also mostly likely included!
The only issue I have is that I'll have to install ARMA:CO Just to play this...AHHH F**K IT! I'll be back with a review, please keep up the good work!
I have put the file in the right folder and everything but when I try to load the mission my screen just flashes really bright quickly and nothing happens. Any fixes?
Any chance you could make another spawning option to make people spawn in the same town?
Done for next version