Dear friends,
The past few months have been quite a roller coaster ride: passing Greenlight enabled us to release our game to the biggest PC platform on this planet, Steam; but after that we had to face some difficult questions and internal discussion about a name change and the conditions under which we would release the game. Now we have good news for you :-)
1.) Our game has found a new name
As of today "Saga of Pandoria" will be known as "Divinia Chronicles: Relics of Gan-Ti". Our previous name was kind of confusing as there were two particular MMORPG´s in the market with a similar name and many players expressed their concern due to this. We also believe that "Divinia Chronicles" fits much better to the nature of our game while "Relics of Gan-Ti" will be the sub-title of the first release. I want to thank everyone for the overwhelming participation in finding a new name.
2.) "Divinia Chronicles: Relics of Gan-Ti" has been officially licensed
After months of extensive paperwork I am very glad to confirm that we have officially licensed the Source engine and thus our game may finally see the light of day. We aim to offer the game first via Early Access before final release. With Early Access, we can gather crucial feedback from YOU the players directly and shape Divinia Chronicles: Relics of Gan-Ti to the experience you anticipate. Rest assured, our development does not call for an extensive period of time in Early Access; we want you to enjoy the finished product as soon as possible.
3) New trailer and major updates
In the past months we have been working hard on a new game build. Based on the previous feedback we wanted to focus on the most critical points first, among which: Animations of the main character, combat lock-on system, combat feeling in general and particle FX. We hope you can see where we are heading with the game and where we want to further improve in the future. Please check out our new official trailer which highlights all the new additions.
We want to thank you for the previous media coverage and want to apologize for the poor tools we gave you in the past. In order to make your work much easier we created a press kit which you can find on the new website or here. Please understand that the previous game build was quite rough on key areas such as animations, combat and dialogue. We are sorry for giving you a wrong impression and are working on a new press build as we speak. Please feel free to fill in the contact form on the press kit page so that we can contact you once the new build is ready.
Within these days you should receive an e-mail stating our appreciation for your previous support! Each contributor will be included in the game´s credits and will also receive a free copy of the game.
We would love to hear what you think about the announcements above so please feel free to drop your thoughts below in the comments section. Again many thanks for your support, without we could never have come so far.
Warm regards,
Martin
"Dieblein"
Great ! So what will be the price of the game if you licensed it ? Can't wait to play the early access :)
Thanks :) We are not 100% sure about pricing yet, in any case it should be a low-priced indie game download. My idea is that we wait for the Early Access feedback and ask the players what they think would be a good price. EA should be around 15 USD.
Cant wait!
This looks awesome!!! I love the graphic style you guys are going for. Well done!
Thank you! :-)
Great game man, realy brings me back to games like Fable Tlc and Skyward Sword. But I still think that you should improve the animations. Great game, 10/10 would play.
Thanks for your comment ^^ Yes the animations will be a continous improvement same goes for the final model of cyrus.
Damn you Dieblein. The memories. The nostalgia. :D
Good to see that your work gets attention, well deserved in my opinion.
This baby is still a beauty !
How many are you currently ?
We are down to four, want to help out again? We can use every hand we can get :)