Hello to everyone!
This week we bring you some more development regarding our game Escape Run and its programming.
We hope you enjoy.
As you can see we have the very beginnings of a map structure, complete with some of the things we have shown you before, the randomized game objects.
We were able to start working on the round world shader as shown here, this will curve the map in front of the player just like a traditional endless runner.
Currently we are testing how much we should "bend" the world then the next step is to make the map continuously spawn in front of the character.
We hope you enjoyed this post, see you all next time!