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Need a keygen for Desura? Don't want to wait for us to make you keys. Look no further.

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Need a keygen for Desura?

We needed 10k keys for a game bundle, and uploading an .csv file containing all the keys to Desura was urgently needed.

Desuras own "Desura-Invite-CSV-Generator.xls" didn't work!
Now, don't get things wrong, we like Desura or else, we would not sell our games here and create tools such as this to help other developers who had problems with generating keys.

Anyway, we fired it up, enabled the macros, but still got som wierd run-time errors, and simply thought it a waste of time to find out why, when we could write our own keygen faster than it would take to sort out what was wrong.

Also, using the Example3.csv, adding 10k rows of ",,," is bad!, Really bad! Why?.. well you don't want to copy-paste 10k keys from desura down to a .txt /.xls document: it will take HOURS.

So what do you need then? - Our generator!

Friendly keygen program for all developers on Desura

First of all.. everyone is suspicious these days! So what do we do to counter that? Simple! Give the source code as well!

We've added the sourcecode to the .zip file as well, so if you believe that we are conducting some kind of conspiracy against you, and will try to steal your game keys when you use the program, simply compile it your self, if you don't trust the provided .exe, disassemble it if you like ;)

What does the Desura Keygen do?
The keygen only creates desura keys which won't be sent to an email. (Read the csv instructions from Desura if you don't know what this means)

Creates as many keys as you like in no time at all!
Running the exe, and entering the desired number of keys will give you all the keys you need in no time at all, ready to be uploaded to Desura.

Game Bundles will ask you for 10k-?00k keys, and you need to be able to create them, and at the same time store them as a user friendly .txt file, which you can send to the Bundle makers.

The program generates 3 files:

1. The file which you upload to Desura to add tons of keys at once.
keys.csv
xxxxx-xxxxx-xxxxx-xxxxx-xxxxx,,,
xxxxx-xxxxx-xxxxx-xxxxx-xxxxx,,,

2. All the keys on one line each:
keys.txt
xxxxx-xxxxx-xxxxx-xxxxx-xxxxx
xxxxx-xxxxx-xxxxx-xxxxx-xxxxx

3. All keys on one line each, but numbered:
keys_numbered.txt
1. xxxxx-xxxxx-xxxxx-xxxxx-xxxxx
2. xxxxx-xxxxx-xxxxx-xxxxx-xxxxx

Where can I Download the program?

Right here, with source code as well.:
Download ->Desura Keygen 1.0 by Matriarch Entertainment <-

Happy Key Generating! :)

Written by Matriarch
Johan Forsblom
Matriarch Entertainment

Thanks goes to him for this helpful tool.

Comments
cyberkiller40
cyberkiller40

getch() doesn't work as 'press any key', it works as 'press the enter key' :-) here's the diff: 0bin.net

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Matriarch
Matriarch

Fixed.

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protomni
protomni

Really helpful - thanks!

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ceiphren
ceiphren

About the comment in the code "(donno why we have to use 2 getchar() with the GCC mingw compiler O.o)".

I think that's because windows interprets an enter with ascii '13' and ascii '10' as linux only uses ascii '10' (and macOS ascii '13'. It's just hilarious -.-). So if you press enter you'll get two characters.

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DarkScavenger
DarkScavenger

I found this very useful. Thanks!

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Jaydepps
Jaydepps

If I generated too many keys, is there a faster way to delete them aside fro manually?

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Matriarch
Matriarch

Simple! Just delete the three files the program generated. Run the program again, enter the desired number of keys you want, and voila: you have the keys you want without any editing of the .txt / .csv file.

As long as you have not uploaded the .csv file to Desura with the keys, it's simple to re-run the program and generate a new series of keys. And ofcourse: Make backup of the keyfiles you've created and uploaded to desura, and all will be fine.

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Hardycore7
Hardycore7

This looks like a great tool! TY for posting/sharing! We're about to publish our very first game and was curious as to how we go about generating keys for reviewers and final testing. TY TY

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