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Finally my mod get an update - fixed bugs and polished gameplay!

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Hi folks!

Finally my mod get an update - here is the list of changes:

-added light sources inside submarine

-fixed displacement holes in caves and near lighthouse

-added more autosave triggers on the wasteland level

-added more sea mines

-fixed antlion's spawn nodes near dead ship, so player can easier use them after fight with guard

-added more HUD hints

-added supply crates in the wasteland level

-changed layout of the yard level for better gameplay experience

-no more need to change gameinfo.txt - it's already changed to work with SteamPipe

...and a lot of minor changes on both levels

Post comment Comments
sunkenin
sunkenin - - 47 comments

Adding light sources inside the submarine ruins the atmosphere of mod and supply crates on wasteland because are wasted by time and air.

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DenoTheOne
DenoTheOne - - 9 comments

Will you add more levels to the mod ? Like the gunship bays and the prison cells.

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LexxoR Author
LexxoR - - 38 comments

Not sure. I'm disappointed in a lot of things about game development and now I just don't want to do something.

Reply Good karma+1 vote
DenoTheOne
DenoTheOne - - 9 comments

That's a shame, I hope you change your mind. I really like your work. :)

Reply Good karma Bad karma+2 votes
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