Well, I have to be honest. We are real normal persons with lives to deal with, and in my case, Delirium has been taking ALOT more time that I expected, more than other responsibliites (school, girlfriends, etc). So the team and I think it's wise to postpone the release date to a year from now (Q1 2004) to give you a better "not-hurried-up" demo. This decision will give us more time to learn about the new tools that have come with UT2k3 (a big problem in our development timeline), and to find a coder or two to help us out in this. Hope you guys understand this decision.
Francisco "GriNGoLoCo" Galárraga