Post news RSS Crysis 2 Co-op Progress Update #1

Crysis 2 Co-op has started with some progress already.

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News Post 03/07/2011

From the creators of Crysis Co-op we are proud to bring you the next installment of co-op gameplay Crysis 2 Co-op. As you can guess from the name, this a mod that will allow for cooperative gameplay for up to 4 players throughout the Crysis 2 SP campaign.

Screenshot from the level Dead Man Walking "Spear"


In the upcoming weeks we will be uploading screenshots and videos demonstrating what to expect from the mod.

After watching our first mod crash and burn we have learnt a lot about what people expect and what they want. So this time we will be aiming to release the mod in a series of release candiates until it has reached completion.

~The Crysis 2 Co-op Team

Comments
UrbanKid
UrbanKid

Awesome!

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Kyben
Kyben

I don't understand. Why not finish Crysis co-op, then move on to the 2nd Crysis? I want to play them both Co-op!

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TheUnabridgedGamer
TheUnabridgedGamer

The summary for this mod makes no sense. You say you're enabling AI for the multiplayer (which, from what I understand, doesn't even use the same maps) and that you thus intend for co-op in the singleplayer campaign missions.

????

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TheillusiveMan
TheillusiveMan

I am pretty sure they are saying they can't add multiple players to campaign, so they are adding AI to MP instead and just porting the campaign maps over to MP and changing up how the MP works to suit SP level.

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TheUnabridgedGamer
TheUnabridgedGamer

Thanks to Illusive, as I was generally left uncertain where they were leading. While your explanation is sensical (and what they're doing), I was worried they might be doing something else entirely. It was generally a gray area to me.

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SabreXT
SabreXT

That's how most co-op mods work. Such a system does have limitations but that's how alot of mods do it. The real test is in execution and design.

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hogsy
hogsy

It makes complete sense to me.

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snowey111
snowey111

Step 1. Add AI to multiplayer
Step 2. Add SP maps to multiplayer
Step 3. Make levels change correctly and fix spawns for players
Step 4. Publish

I think that's how they're doing it and it's a perfect plan.

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RaZoR-FIN
RaZoR-FIN

That's almost exactly what we are doing at the moment.

Though, after we get the campaign completed, we might add in some custom maps, too. Maybe even allow user submitted maps to be a part of the project.

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renamon
renamon

is it would failed like crysis warhead coop project?

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cinco
cinco

the nano suit character model is ugly and retarded. i suggest you switch it with that of a marine and then disable the other suit functions. to hell with story, it's a ****** cliche anyway.

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KingDavidW
KingDavidW

Disappointed that they decided not to finish Crysis Coop

Maybe this one will be finished :|

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zersansantoz
zersansantoz

what the hell,,
they did't want finish it!

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JayxD
JayxD

Hope you'll post a lot so that everybody knows that you're still modding

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